In Kiwara wedijveren twee groepen dieren voor dominantie over verschillende terreinen in de Savanne. Maar de dieren gaan ook met elkaar in interactie en hebben elk een verschillende waarde.
Een mooi strategisch abstract spel van Bruno Cathala dat je in verschillende moeilijkheidsgraad kan spelen.
Beschikbaarheid: Op voorraad
Het bord heeft twee kanten, een kant heeft afgebakende gebieden, aan de andere kant kan je zelf de verschillende terreinen afbakenen.
During his rst turn, the fist player places the totem on the round path in front of the row (line or column) of his choice. Then, each player, starting with the opponent of the first player, will do two actions during his turnin the order shown:
1- Place an animal on the board: During this phase, the player who is playing MUST place one of his remaining animal tokens on the empty space of his choice along with the ones represented on the row facing the totem.
2- Move the totem: During this phase, the player who is playing MUST move the totem 1, 2 or 3 spaces clockwise.
By doing that, he partially chooses which of the open territories his opponent can play during his turn! Once the totem is moved, we move to the next player and so on until the board is completely full.
The game ends when all the spaces on the board are occupied. In each of all 6 territories: We look who has the most tokens of his color (Tokens on the hidden side are counted to see who has the majority). The dominant player scores the TOTALITY of the territory points (Animals of his color + opponent animals).
Each player totals all the scores from the territories under his control. The player who has the OKAPI scores 5 bonus points.