Dune: Imperium

Dune: Imperium (1-4 spelers) combineert deckbuilding en worker placement in een zeer thematisch strategisch spel waarin het lot van het rijk afhangt van jouw beslissingen. Zoek je politieke bondgenoten of vertrouw je op militaire macht? Economische kracht of subtiele intriges? Een raadszetel … of een geslepen mes? De kaarten worden gedeeld. De keuze is aan jou. Het Imperium wacht.


Out of stock

Informeer mij wanneer product weer op voorraad is.

 Leeftijd: 14+
 Speelduur: 60-120 min.
 Aantal spelers: 1-4
 Designer: Paul Dennen
Uitgeverij: Dire Wolf
 Taal: Engels
 Taalafhankelijkheid: Enige Taalafhankelijkheid
 Basisspel of uitbreiding: Basisspel
 Spelmechanisme: Deckbuilding, Variabele Spelerskrachten, Worker Placement

0/5 (0 Reviews)

Dune: Imperium is a game that finds inspiration in elements and characters from the Dunelegacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson.

As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.

Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement.

You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.

Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.

Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!

0/5 (0 Reviews)
  • 2020 Golden Geek Most Innovative Board Game Nominee
  • 2020 Golden Geek Medium Game of the Year Nominee
  • 2020 Golden Geek Best Thematic Board Game Nominee
  • 2020 Golden Geek Best Solo Board Game Nominee
  • 2020 Golden Geek Best Card Game Winner
  • 2020 Golden Geek Best Card Game Nominee
  • 2020 Cardboard Republic Daredevil Laurel Award Nominee
0/5 (0 Reviews)


There are no reviews yet.

Be the first to review “Dune: Imperium”

Your email address will not be published. Required fields are marked *

You may also like…

Scroll to Top